I decided to revisit the Accuracy International AWSM .338 Lapua Magnum rifle I created to re-bake and re-texture it using PBR Metal/Rough workflow.
For these textures I was aiming for a light-use style of weapon wear with subtle damage and dirt, in the end I think the renders turned out quite nice.
High and Low Poly Models created using Autodesk 3dsMax.
Baked and Rendered using Marmoset Toolbag 3.
Textured using Substance Painter.
Rifle: 7,397 Quads / 11544 Tris, 1x 4k Metal/Rough texture set.
Scope: 1,916 Quads / 3,298 Tris, 1x 2k Metal/Rough texture set.